Chiba Tech School of Design & Science 日本語
The Computational Mind Lab

April 1, 2026

Teaching by changing the world, not the reward

Most work on machine teaching assumes the teacher can shape the learner’s reward, or demonstrate the task directly. But much everyday teaching works differently: we change the world so that the learner’s own exploration leads somewhere useful. You move the obstacle out of the robot vacuum’s path; you put the interesting book on top of the pile.

This project asks how people teach through such physical state interventions, and what a model-free reinforcement learner should infer when the world keeps changing around it in suspiciously helpful ways.

Where the work stands

Three papers appeared at CogSci 2026, led by Zhuolun Zhong:

A “minimal paradigm” version of the task, developed with students at the COSMOS summer school, made the design tractable for online experiments; the code is at cosmos-state-interventions.

Background

This line of work grows out of a long collaboration with Mark Ho on what teaching is, computationally:

Interested in the probabilistic machinery behind this work? Our narrative introduction to probability builds it up from scratch.